New folder structure
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@ -1,54 +1,57 @@
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CXX = /usr/bin/g++
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CXXFLAGS = -std=c++20 -MMD -MP -Wextra #-O3: optimierungsstufe 3, -MMD .d files, -MP leeres Target, Wextra alle Warnungen
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# CXXFLAGS += -ftemplate-backtrace-limit=4 #-fno-pretty-templates
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# most stuff glfw deps
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CXXFLAGS = -std=c++20 -MMD -MP -Wextra #-include pch.hpp #-O3: optimierungsstufe 3, -MMD .d files, -MP leeres Target, Wextra alle Warnungen
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LDFLAGS = -lglfw -lvulkan -ldl -lpthread -lX11 -lXxf86vm -lXrandr -lXi -lgzutil -lfreetype
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IFLAGS = -I/usr/include/freetype2
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OBJECT_DIR = build
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EXEC = vulkan_test
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SRC = $(wildcard *.cpp)
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OBJECTS = $($(notdir SRC):%.cpp=$(OBJECT_DIR)/%.o)
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DEPENDS = ${OBJECTS:.o=.d}
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SRCDIRS = $(wildcard */)
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IFLAGS = $(foreach dir,$(SRCDIRS), -I$(dir))
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IFLAGS += $(foreach dir,$(SRCDIRS), -I../$(dir))
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IFLAGS += -I../ -I./
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IFLAGS += -I/usr/include/freetype2
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CXXFLAGS += $(IFLAGS)
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OBJECT_DIR = ../build
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EXEC = ../vulkan_test
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SRC = $(wildcard *.cpp) $(wildcard */*.cpp)
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# OBJECTS = $(SRC:%.cpp=$(OBJECT_DIR)/%.o)
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OBJECTS = $($(notdir SRC):%.cpp=$(OBJECT_DIR)/%.o)
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OBJECT_DIRS = $(foreach dir,$(SRCDIRS), $(OBJECT_DIR)/$(dir))
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DEPENDS = ${OBJECTS:.o=.d}
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default: $(EXEC)
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echo $(OBJECTS)
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# TODO: REMOVE -g!
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.PHONY: release
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release: CXXFLAGS += -O3
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release : default
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# rule for the executable
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$(EXEC): $(OBJECTS)
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$(EXEC): $(OBJECT_DIRS) $(OBJECTS)
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$(CXX) $(OBJECTS) -o $@ $(CXXFLAGS) $(LDFLAGS)
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# include the makefiles generated by the -M flag
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-include $(DEPENDS)
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# rule for all ../build/*.o files
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$(OBJECT_DIR)/%.o: %.cpp $(OBJECT_DIR)/.dirstamp
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$(OBJECT_DIR)/%.o: $(shell echo $<) %.cpp
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$(CXX) -c $< -o $@ $(CXXFLAGS) $(LDFLAGS)
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# if build dir does not exist, create and put stamp inside
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$(OBJECT_DIR)/.dirstamp:
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mkdir -p $(OBJECT_DIR)
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touch $@
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$(OBJECT_DIRS):
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mkdir -p $@
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#
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# Extras Options
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#
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# with debug flags
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.PHONY += debug run gdb pch clean docs
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debug: CXXFLAGS += -g # -DDEBUG
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debug: default
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# make with debug flags and run afterwards
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run: CXXFLAGS += -g
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run: default
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$(CXX) $(OBJECTS) -o $(EXEC) $(CXXFLAGS) $(LDFLAGS)
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./$(EXEC)
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-pwd; cd $(shell dirname $(EXEC)); pwd; ./$(shell basename $(EXEC))
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# with debug flags and run gnu debugger
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gdb: CXXFLAGS += -g
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@ -61,6 +64,6 @@ pch:
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# remove all object and dependecy files
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clean:
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# -rm -f $(OBJECT_DIR)/*.o
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# -rm -f $(OBJECT_DIR)/*.d
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-rm -r $(OBJECT_DIR)
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docs:
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doxygen .doxygen_config
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@ -30,9 +30,9 @@ namespace gz::vk {
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*/
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template<GLM_vec2_or_3 PosVec>
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struct Vertex {
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PosVec pos;
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glm::vec3 color;
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glm::vec2 texCoord;
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PosVec pos = PosVec(0);
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glm::vec3 color = { 0, 0, 0 };
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glm::vec2 texCoord = { 0, 0 };
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std::string toString() const;
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bool operator==(const Vertex& other) const;
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static VkVertexInputBindingDescription getBindingDescription();
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@ -1881,7 +1881,7 @@ void VulkanInstance::loadModel() {
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std::unordered_map<Vertex3D, uint32_t> uniqueVertices;
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for (const auto& shape : shapes) {
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for (const auto& index : shape.mesh.indices) {
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Vertex3D vertex{};
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Vertex3D vertex;
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vertex.pos = {
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attrib.vertices[3 * index.vertex_index + 0],
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attrib.vertices[3 * index.vertex_index + 1],
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@ -1894,7 +1894,7 @@ void VulkanInstance::loadModel() {
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};
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vertex.color = { 1.0f, 1.0f, 1.0f };
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if (!uniqueVertices.contains(vertex)) {
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uniqueVertices[vertex] = model.vertices.size();
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uniqueVertices.insert({ vertex, model.vertices.size() });
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model.vertices.push_back(vertex);
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}
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/* model.vertices.push_back(vertex); */
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@ -463,12 +463,16 @@ namespace gz::vk {
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//
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// UTILITY
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//
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/**
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* @name Debugging
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*/
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/// @{
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/**
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* @name Handle ownership
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* @brief Retrieve the owner of a vulkan handle
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* @see ObjectUsingVulkan
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* @{
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*/
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/// @{
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static std::vector<ObjectUsingVulkan> objectsUsingVulkan;
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static void registerObjectUsingVulkan(const ObjectUsingVulkan& obj);
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static void getHandleOwnerString(std::string_view message);
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@ -490,6 +494,7 @@ namespace gz::vk {
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VkDebugUtilsMessageTypeFlagsEXT messageType,
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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void* pUserData);
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/// @}
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template<typename T, typename... Args>
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