send commands working
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@ -2,22 +2,26 @@
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.include "string.h65"
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.include "lcd.h65"
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.include "parity.h65"
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Export ps2kb,init,begin_receive,send_command,scancode,status,scancode_handler
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Export ps2kb, init, begin_receive, scancode, status, scancode_handler
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Export ps2kb, _receive_irq_shift_reg_handler, _receive_irq_timer_handler, _send_byte, _send_irq_shift_reg_handler, _send_irq_timer_handler,
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Export ps2kb, send_last_bits, send_cmd, send_data, key_read, prev_status
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Export ps2kb, send_command, send_cmd, send_data, cmd_response, response_length, FMT_CMD_FAIL
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.bss
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status: .res 1
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prev_status: .res 1
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send_last_bits: .res 1
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send_data: .res 1
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send_cmd: .res 1
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key_read: .res 2
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scancode: .res 1
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scancode_handler: .res 2
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status: .res 1 ; current status
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prev_status: .res 1 ; status before sending command
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send_last_bits: .res 1 ; last bits to load after 8 bits were shifted out
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send_cmd: .res 1 ; command to send/last sent
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send_data: .res 1 ; data byte to send/last sent or NO_DATA
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expect_data_length: .res 1 ; number of data bytes to expect from keyboard
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response_length: .res 1 ; number of response bytes from keyboard
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cmd_response: .res 3 ; responses from keyboard
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key_read: .res 2 ; first 8 bits, last 3 bits from scancode
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scancode: .res 1 ; last received scancode
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scancode_handler: .res 2 ; pointer to a function that handles new scancodes
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.code
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; these are macros the save time during the interrupt handler (no jsr, rts)
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;;********************************************************************************
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;; @macro Enable the clock signal from the keyboard
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;; @modifies: A
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@ -113,13 +117,14 @@ scancode_handler: .res 2
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stz key_read
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stz key_read+1
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stz scancode
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bit status
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; the 3 last bits take about 230us, at @1MHz => wait 230 cycles and then the shift register
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; (this could be shorter since the it takes a few cycles after the interrupt)
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lda #<ps2kb::TIMER_RECV
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sta ps2kb::VIA + IO::T2CL
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; set to RECEIVE_KEYS only if RECEIVE_ANSWER is not set
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bit status
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bvs @status_set
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lda #ps2kb::STATUS::RECEIVE_KEYS
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sta status
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@ -157,7 +162,7 @@ scancode_handler: .res 2
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IO_DisableIRQ ps2kb::VIA, IO::IRQ::SR
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IO_EnableIRQ ps2kb::VIA, IO::IRQ::T2
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; start timer, low order count already in latch after init
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; start timer, low order count already in latch after begin_receive
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lda #>ps2kb::TIMER_RECV
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sta ps2kb::VIA + IO::T2CH
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rts
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@ -201,41 +206,68 @@ scancode_handler: .res 2
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sta scancode
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; check parity
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; CalculateOddParity
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; eor key_read+1 ; if bit 0 is 1 - parity error
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; and #1 ; bit 1 is still D7
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; bne @parity_error
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CalculateOddParity
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eor key_read+1 ; if bit 0 is 1 - parity error
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and #1 ; bit 1 is still D7
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bne @parity_error
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@handle_scancode:
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; check what to do with the scancode
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bit status
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bcc @status_not_receive_keys
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bpl @status_not_receive_keys ; RECEIVE_KEYS
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jmp (scancode_handler)
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@status_not_receive_keys:
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bvc @status_ignore
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bvc @status_dont_handle ; RECEIVE_ANSWER
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jmp _process_cmd_answer
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@status_ignore:
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@status_dont_handle:
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rts
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@parity_error: ; TODO handle somehow
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lda #$ff
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lda #$fe ; fe means error/resend for commands
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sta scancode
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DEBUG_LED_ON 2
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rts
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bra @handle_scancode
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.endproc
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;;********************************************************************************
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;; @function Send a command to the keyboard
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;; @details
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;; No checks are done on the validity of the command and data byte.
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;; You can send anything you want to the keyboard.
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;; `send_command` will return immediately, as sending the command is asynchronous.
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;; The command is done if `ps2kb::status & ps2kb::STATUS::SEND == 0`.
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;; @section Response
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;; The answers will be in the byte array ps2kb::cmd_response.
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;; If the command did not have a data byte, cmd_response is:
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;; - 0: command response
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;; - 1: NO_RESPONSE or additional response byte (identify keyboard command only)
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;; - 2: NO_RESPONSE or additional response byte (identify keyboard command only)
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;; If the command did have a data byte, cmd_response is:
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;; - 0: 0xFA (ACK) or 0xFE (Resend/Error)
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;; - 1: 0xFA (ACK) or 0xFE (Resend/Error)
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;; - 2: NO_RESPONSE or additional response byte
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;;
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;; If ANY of the bytes in cmd_response is 0xFE, the command failed.
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;;
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;; @modifies: A,X,Y
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;; @param A: The command byte
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;; @param X: The data byte or NO_DATA if only the command byte should be sent
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;; @param Y: The number of data bytes expected to receive. Must be one of {0, 1, 2}
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;;********************************************************************************
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.proc send_command
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sty expect_data_length
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stx send_data
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stz response_length
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ldy #ps2kb::NO_RESPONSE
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sty cmd_response
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sty cmd_response+1
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sty cmd_response+2
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ldy status
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sty prev_status
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ldy #ps2kb::STATUS::SEND_CMD
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sty status
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sta send_cmd ; store if it needs to be resent
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stx send_data
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jmp _send_byte
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.endproc
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@ -278,8 +310,9 @@ scancode_handler: .res 2
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lda #<ps2kb::TIMER_SEND
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sta ps2kb::VIA + IO::T2CL
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; setup interrupt handlers
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StoreDByte _send_irq_shift_reg_handler, $3000
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StoreDByte _send_irq_timer_handler, $3006
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StoreDByte _send_irq_timer_handler, $3060
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pla
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Reverse A
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pha
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@ -287,7 +320,7 @@ scancode_handler: .res 2
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ror ; Parity -> C
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lda #$ff
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ror ; Parity -> bit 7, rest = 1
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sta ps2kb::send_last_bits ; loaded into SR by irq handler
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sta send_last_bits ; loaded into SR by irq handler
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pla
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sta ps2kb::VIA + IO::SR
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IO_EnableIRQ ps2kb::VIA, IO::IRQ::SR
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@ -306,7 +339,7 @@ scancode_handler: .res 2
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;; - start timer 2
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;;********************************************************************************
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.proc _send_irq_shift_reg_handler
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lda ps2kb::send_last_bits
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lda send_last_bits
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sta ps2kb::VIA + IO::SR
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IO_DisableIRQ ps2kb::VIA, IO::IRQ::SR
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@ -319,34 +352,120 @@ scancode_handler: .res 2
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;;********************************************************************************
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;; @function Send databyte or reveice the keyboards answer
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;; @modifies: A, X, Y
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;; @function Setup VIA to receive the keyboard's answer
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;; @modifies: A
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;; @details
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;; - disable timer 2 interrupts
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;; - if send_data is zero:
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;; - begin_receive
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;; - set status RECEIVE_ANSWER
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;; - else
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;; - send_byte send_data
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;; - set send_data = 0
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;; - pull clock low
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;; - or status with RECEIVE_ANSWER
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;; - begin receive
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;;********************************************************************************
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.proc _send_irq_timer_handler
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lda ps2kb::VIA + IO::T2CL ; clear interrupt flag
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IO_DisableIRQ ps2kb::VIA, IO::IRQ::T2
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lda ps2kb::send_data
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beq @receive
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stz ps2kb::send_data
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jmp _send_byte
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rts
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@receive:
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; disable shift register
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lda ps2kb::VIA + IO::ACR
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and #<~IO::ACR_MASK::SR
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sta ps2kb::VIA + IO::ACR
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_DisableClock ; disable keyboard while setting up receive
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lda #ps2kb::STATUS::RECEIVE_ANSWER
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sta ps2kb::status
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lda status
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ora #ps2kb::STATUS::RECEIVE_ANSWER
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sta status
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jmp ps2kb::begin_receive
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.endproc
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;;********************************************************************************
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;; @function Process the response of a command
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;; @details
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;; Stores the answer in the `ps2kb::cmd_response` array.
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;; If the response is $FE or command related transmissions are done (see below),
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;; no further data will be sent or received and the `ps2kb::status` takes the previous value.
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;;
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;; - store response
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;; - if response == 0xFE -> stop
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;; - if status == SEND_CMD -> send databyte
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;; - if statusk
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;; You can send anything you want to the keyboard.
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;; `send_command` will return immediately, as sending the command is asynchronous.
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;; The command is done if `ps2kb::status & ps2kb::STATUS::SEND == 0`.
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;; @section Response
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;; The answers will be in the byte array ps2kb::cmd_response.
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;; If the command did not have a data byte, cmd_response is:
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;; - 0: command response
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;; - 1: NO_RESPONSE or additional response byte (identify keyboard command only)
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;; - 2: NO_RESPONSE or additional response byte (identify keyboard command only)
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;; If the command did have a data byte, cmd_response is:
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;; - 0: 0xFA (ACK) or 0xFE (Resend/Error)
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;; - 1: 0xFA (ACK) or 0xFE (Resend/Error)
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;; - 2: NO_RESPONSE or additional response byte
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;;
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;; If ANY of the bytes in cmd_response is 0xFE, the command failed.
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;;
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;; @modifies: A,X,Y
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;; @param A: The command byte
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;; @param X: The data byte or NO_DATA if only the command byte should be sent
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;; @param Y: The number of data bytes expected to receive. Must be one of {0, 1, 2}
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;;********************************************************************************
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.proc _process_cmd_answer
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jmp ($3200)
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@store_response:
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ldx response_length
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lda scancode
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sta cmd_response,x
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inx
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stx response_length
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stz scancode
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; check for resend
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cmp #$fe
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beq @cmd_fail
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; received something useful, check state
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lda status
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bit #ps2kb::STATUS::SEND_CMD
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bne @cmd_sent
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bit #ps2kb::STATUS::SEND_DATA
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bne @everything_sent
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; status must be SEND_RECV
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@receive_data_response:
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dec expect_data_length
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bmi @cmd_done ; no more expected data
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rts ; wait for another data byte
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@cmd_sent:
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; check if a data byte needs to be sent
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lda send_data
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beq @send_data ; if 0 (would fall through the cmp check TODO would it??)
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cmp #ps2kb::NO_DATA
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beq @everything_sent ; if not NO_DATA
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@send_data:
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lda #ps2kb::STATUS::SEND_DATA
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sta status
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lda send_data
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jmp ps2kb::_send_byte ; send the data
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@everything_sent: ; check if additonal bytes are expected
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dec expect_data_length
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bmi @cmd_done ; expect_data_length was 0
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lda #(ps2kb::STATUS::SEND_RECV | ps2kb::STATUS::RECEIVE_ANSWER)
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sta status
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rts
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@cmd_fail: ; keyboard wont expect data byte/send an additional response byte
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@cmd_done:
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; restore previous status
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lda prev_status
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sta status
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; disable the clock if the previous was not RECEIVE_KEYS
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cmp #ps2kb::STATUS::RECEIVE_KEYS
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beq @rts
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_DisableClock
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@rts:
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rts
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.endproc
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.rodata
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;; Can be used by other programs
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FMT_CMD_FAIL: .asciiz "PS/2 Cmd fail: %x-%x > %x%x%x "
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